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  <title>realityDebug();</title>
  <subtitle>Notes on generative work, code and whatever else.</subtitle>
  <link href="https://reality-debug.co.uk/blog/feed.xml" rel="self"/>
  <link href="https://reality-debug.co.uk/blog/"/>
  <updated>2026-08-16T00:00:00.000Z</updated>
  <id>https://reality-debug.co.uk/blog/</id>
  <author>
    <name>Dom Drane</name>
  </author>
  
  <entry>
    <title>Hello world</title>
    <link href="https://reality-debug.co.uk/blog/hello-world/"/>
    <updated>2026-08-16T00:00:00.000Z</updated>
    <id>https://reality-debug.co.uk/blog/hello-world/</id>
    
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  <entry>
    <title>VFX Client Toolkit – 0.0.1</title>
    <link href="https://reality-debug.co.uk/blog/vfx-client-toolkit-0-0-1/"/>
    <updated>2020-11-28T00:00:00.000Z</updated>
    <id>https://reality-debug.co.uk/blog/vfx-client-toolkit-0-0-1/</id>
    
    <content type="html">&lt;p&gt;After just finishing up supervising a show client-side (more on that in later posts) I’d like to announce a toolkit of utilities and other pipeline tools for handling versions and file management.&lt;/p&gt;
&lt;p&gt;At present the system’s backend is Shotgun but in future versions, this will be expanded to support FTrack also.&lt;/p&gt;
&lt;p&gt;This initial version is cleaned up from the produciton version that was used on a show and a configuration system has been added to make it a little easier for non-developers to setup and configure.&lt;/p&gt;
&lt;p&gt;The toolchain included is as follows:&lt;/p&gt;
&lt;p&gt;Ingest It&lt;/p&gt;
&lt;p&gt;For auto ingesting of versions into Shotgun with file version management.&lt;/p&gt;
&lt;p&gt;NoteBao&lt;/p&gt;
&lt;p&gt;Easy downloading and packaging of creative notes for vendors&lt;/p&gt;
&lt;p&gt;mrFilmOut&lt;/p&gt;
&lt;p&gt;To package ingested versions to upload or send to DI etc&lt;/p&gt;
&lt;p&gt;More info and links can be found here:&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;https://github.com/debug/vfxClientToolkit&quot;&gt;https://github.com/debug/vfxClientToolkit&lt;/a&gt;&lt;/p&gt;
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